#author("2017-01-14T13:03:36+09:00","default:editkengen","editkengen") #description(『LET IT DIE(レット・イット・ダイ)』ドロップ入手できる頭装備の基本ステータスをはじめとしたデータを掲載。) [[D.O.D. ARMS系>#DOD]] -[[DIY Attack Head>#DIY]] -[[Doctor Drill Mask>#Doctor]] -[[Trucker Hat>#Trucker]] -[[Steel Soldier Mask>#Soldier]] -[[Steel Tribe Mask>#Tribe]] -[[Road Shocker Head>#Road]] -[[Power Stomper Mask>#Power]] [[War Ensemble系>#WAR]] -[[Assault Force Head>#Assault]] -[[Dark Ryback Mask>#Dark]] -[[Phantom Soldier Head>#Phantom]] -[[Night Scout Head>#Night]] -[[Special Foece's Beret>#Special]] -[[Barrett Punisher Head>#Barrett]] [[Candle Wolf系>#CAN]] -[[Agamemnon Mask>#Agamenon]] -[[Dark Ryback Mask>#Dark]] -[[Phantom Soldier Head>#Phantom]] -[[Night Scout Head>#Night]] -[[Special Foece's Beret>#Special]] -[[Barrett Punisher Head>#Barrett]] [[M.I.L.K.系>#MILK]] -[[Motocross Head>#Moto]] -[[Killer Wrestler Head>#Killer]] -[[Hard Puncher Head>#Hard]] &aname(DOD); **D.O.D. ARMS系 &aname(DIY); ***DIY Attack Head -基本ステータス |~HP|~STM|~STR|~DEX|~VIT|~LUK|~レア度| |RIGHT:|RIGHT:|RIGHT:|RIGHT:|RIGHT:|RIGHT:|CENTER:|c |+ー%|+ー %|+ー %|+ー %|+ー %|+ー %|| -強化ステータス |CENTER:|RIGHT:|CENTER:|CENTER:|c |~強化|~DEF|~耐久|~装備条件| |0|||:↑| |1|||:↑ | |2|||:↑ | |3|||:↑ | |4|||:↑ | -開発&強化素材累計 ||CENTER:|CENTER:|c |~素材名|~開発|~0~4| |||| &aname(Doctor); ***Doctor Drill Mask &aname(Trucker); ***Trucker Hat &aname(Soldier); ***Steel Soldier Mask &aname(Tribe); ***Steel Tribe Mask &aname(Road); ***Road Shocker Head &aname(Power); ***Power Stomper Mask &aname(WAR); **War Ensemble系 &aname(Assault); ***Assault Force Head &aname(Dark); ***Dark Ryback Mask &aname(Phantom); ***Phantom Soldier Head &aname(Night); ***Night Scout Head &aname(Special); ***Special Foece's Beret &aname(Barrett); ***Barrett Punisher Head &aname(CAN); **Candle Wolf系 &aname(Agamenon); ***Agamemnon Mask &aname(Clay); ***Clay Figurine Helmet &aname(Sengoku); ***Sengoku Helmet &aname(Priest); ***Priest's Cowl &aname(Rogue); ***Rogue Helmet &aname(MILK); **M.I.L.K.系 &aname(Moto); ***Motocross Head &aname(Killer); ***Killer Wrestler Head &aname(Hard); ***Hard Puncher Head